Hello, does somebody got a working Explosive or Annihilation for Chapter 3?
The .cs files or the content so that i can compile it in the server
My 3 cs files Explosive.cs, RoomData.cs and PlantData.cs:
Room.Data.cs:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Game_Server.Game;
namespace Game_Server.Room_Data
{
class CP_RoomData : Handler
{
internal enum DropType
{
Respawn = 0,
Medic = 1,
Ammo = 2,
Repair = 3
}
public override void...
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The .cs files or the content so that i can compile it in the server
My 3 cs files Explosive.cs, RoomData.cs and PlantData.cs:
Room.Data.cs:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Game_Server.Game;
namespace Game_Server.Room_Data
{
class CP_RoomData : Handler
{
internal enum DropType
{
Respawn = 0,
Medic = 1,
Ammo = 2,
Repair = 3
}
public override void...
Read more